Episode #226: The Order: 1886

February 26, 2015
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There are days where it feels like the weight of the world is pressing down on you. Bills, errands, and trying days at work feel like a crushing force. Unlike the main character in The Order: 1886, though, you aren’t investigating a serial killer, stifling a rebellion, and battling an ancient, powerful, inhuman foe at the same time.

The Order: 1886’s developers were very clear when approaching composer Jason Graves for the new project: They wanted music that depicted the weight its protagonists carry. In the game, a group of knights called The Order are tasked with protecting humanity from enemies they don’t even know exist. If The Order wins, nobody will be the wiser. If The Order loses, all humanity will fall. It’s a tall order for a small group of fighters.

Jason’s approach to the score was logical. Rather than trying to compose weighty cues, he would remove all the instruments that don’t carry a heavy sound. Violins and high woodwinds were thrown out, and violas and cellos doubled up. Contrabassoons, bass clarinets, and contrabass clarinets reinforced the extreme low frequencies, and the sound for The Order: 1886’s score took shape.

There is a lot to learn and enjoy in this episode. And remember – at least your job doesn’t require you to fight half-breeds.

Playlist: All from The Order: 1886 unless otherwise noted

Airborne Pursuit

The Knight’s Theme (twice)

Brandenburg Concerto No. 6 by J.S. Bach

All Gone (No Escape) from The Last of Us Original Soundtrack by Gustavo Santaolalla

The Darkness Within

Galahad’s Theme

The Knight’s Theme

The Enduring Pride

The Rebellion

Commandeered

The Enduring Pride

The Knighthood

The Covenant

The Knighthood

Agamemnon Rising